Lead Artist
Who We Are
Ghost Story Games is a self-publishing game development studio founded by Ken Levine (Creative Director of System Shock 2, Bioshock, and Bioshock Infinite) and former Irrational Games developers. The studio’s mission is to create narrative-driven experiences rooted in immersive world building and gameplay.
The Challenge
Ghost Story Games is seeking a talented Lead Level Artist to join us on Judas, the highly anticipated game led by Ken Levine (System Shock 2, BioShock series).
As a Lead Level Artist, you should be passionate about telling compelling stories through environmental art, all while thoughtfully crafting spaces and visuals with the needs of gameplay in mind. We place the utmost importance on memorable, immersive visual storytelling, through all aspects of the game experience, and the close team collaboration necessary to realize a shared vision together. Join us and play a key role in Judas’ success!
What You’ll Take On
You will work with the Art Director and Creative Director to define and refine the various thematic spaces of the world of Judas. With a deep immersion in the lore, scripts, and purpose of the environmental spaces you will leverage your skillset and approach to thoughtful world building and visual storytelling and guide the team of level artists, concept artists, and 3d artists to deliver a richly immersive and memorable player experience.
You will span narrative-driven visual support of quests, the development of overall environmental ‘theme’ visual identities, and support key Level and System Design features that overlap the environmental design of Judas, including dynamic traversal systems, player pickups, and dynamic environmental systems and interactions.
You will develop a deep understanding of the Mayflower’s visual systems: how its thematic spaces are built, organized, and triggered in-game. This includes partnering with level artists and quest pods to ensure those spaces are set up correctly and functioning as intended, and collaborating with tech and QA to troubleshoot and resolve any issues.
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- Locations
- Ghana
- Remote status
- Fully Remote
About Remote World
Remote World was founded in 2023 with a simple belief: the future of work is remote, and everyone should have access to quality remote opportunities regardless of their location.
We noticed that while remote work is growing rapidly, many talented individuals around the world struggled to find legitimate, well-paying remote positions. At the same time, employers were struggling to find qualified remote talent from a global pool.
Remote World was created to solve this problem by building a comprehensive platform that not only connects job seekers with employers, but also empowers workers to develop the skills they need to succeed in remote environments.
Today, we're proud to have connected over 500 talented professionals with remote opportunities worldwide, and we're just getting started.